HERO

Video Games & Esports ETF

Reasons to Consider HERO

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High Growth Potential

The global video game market grew to $178 billion in 2024, with forecasts suggesting it could grow to over $198B by 2027.1

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Innovative Technologies

AI and mixed reality headsets are likely to transform gameplay, representing a generational leap in how games are built and played.

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Shifting Paradigms

Cloud gaming and mobile games are expected to supplant hardware and consoles as the gaming industry’s main growth drivers, lowering barriers and expanding reach.

1New Zoo. (2025, March 6). Global games market outlook: Key growth drivers and challenges for 2025-2027.

Key Information

As of Jul 03 2025
Inception Date
10/25/19
Total Expense Ratio
0.50%
Net Assets
$155.25 million
NAV
$31.68
Fact Sheet

ETF Summary

The Global X Video Games & Esports ETF (HERO) seeks to invest in companies that develop or publish video games, facilitate the streaming and distribution of video gaming or esports content, own and operate within competitive esports leagues, or produce hardware used in video games and esports, including augmented and virtual reality.

ETF Objective

The Global X Video Games & Esports ETF (HERO) seeks to provide investment results that correspond generally to the price and yield performance, before fees and expenses, of the Solactive Video Games & Esports Index.

Trading Details

As of Jul 02 2025
Ticker
HERO
Bloomberg Index Ticker
SOLHERO
CUSIP
37954Y392
ISIN
US37954Y3927
Primary Exchange
Nasdaq
Shares Outstanding
4,900,000
Number of Holdings
45
30-Day Median Bid-Ask Spread
0.37%
Distributions

ETF Prices

As of Jul 03 2025
NAV$31.68Daily Change-$0.19-0.60%
Market Price$31.73Daily Change-$0.17-0.53%

Performance History

Fund NAVMarket PriceIndex

Top Holdings

As of Jul 03 2025
Net Assets (%)TickerNameSEDOLMarket Price ($)Shares HeldMarket Value ($)
7.20RBLXROBLOX CORP -CLASS ABMWBC20103.59106,76011,059,268.40
7.159766 JPKONAMI GROUP CORPORATION6496681139.2778,88010,985,527.34
6.997974 JPNINTENDO CO LTD663955090.34118,92210,743,668.26
6.06NTESNETEASE INC-ADR2606440132.8570,1189,315,176.30
6.049684 JPSQUARE ENIX HD630926269.57133,3829,278,787.79
5.87TTWOTAKE-TWO INTERAC2122117240.1137,5379,013,009.07
4.98EAELECTRONIC ARTS INC2310194155.3749,2587,653,215.46
4.989697 JPCAPCOM CO LTD617369430.62249,7297,647,697.87
4.843659 JPNEXON CO LTDB63QM7719.49381,6567,440,339.21
4.82CDR PWCD PROJEKT SA730221574.7199,2227,412,426.61

Holdings are subject to change. "Cash" denotes U.S. dollars.

Exposure

As of Jun 30 2025
SectorWeight (%)
Communication Services92.1
Information Technology5.3
Consumer Discretionary2.6

Source: AltaVista Research, LLC

All Sector, Industry and Geographic breakdowns, where provided, are based on equity positions held by the ETF and exclude cash, currencies, and other holdings.

ETF Characteristics

As of Jul 03 2025
Return on Equity13.10%
Weighted Avg. Market Cap24,887 M
20242025
Price-to-earnings26.6619.35
Price-to-book value2.652.43

ETF Risk Stats

As of Jun 30 2025
VERSUSBETA
S&P 5000.95
NASDAQ-1000.74
MSCI EAFE0.88
MSCI Emg. Mkts0.95
Standard Deviation21.40%

ETF Research

Why Video Games & Esports? Why HERO?

Gaming Industry Charts a Rebound in 2023

ETF Documents

Prospectus & Regulatory Information

* The financial statements include the Fund’s disclosures required by Items 7 through 11 of Form N-CSR, which includes the financial statements, financial highlights, and other important information when applicable.

** The financial statements include the Fund’s disclosures required by Items 7 through 11 of Form N-CSR, which includes the financial statements, financial highlights, and other important information when applicable.